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# Requirements Document
## Introduction
This feature involves creating a clean, standalone desktop GUI application using GLFW3 and Nuklear. The application will provide a professional desktop application interface with basic UI components and proper window management, serving as a foundation for building native desktop applications.
## Requirements
### Requirement 1
**User Story:** As a developer, I want a basic desktop window framework using GLFW3 and Nuklear, so that I can build native desktop applications with a clean interface.
#### Acceptance Criteria
1. WHEN the application starts THEN the system SHALL create a main desktop window using GLFW3
2. WHEN the window is created THEN the system SHALL initialize Nuklear rendering context with OpenGL backend
3. WHEN the application runs THEN the system SHALL maintain a stable render loop with proper frame timing
4. WHEN the user closes the window THEN the system SHALL properly cleanup all resources and exit gracefully
### Requirement 2
**User Story:** As a user, I want to see a clean desktop application interface, so that I can interact with the application like any other native desktop program.
#### Acceptance Criteria
1. WHEN the application starts THEN the system SHALL display a window with native desktop appearance
2. WHEN the window is displayed THEN the system SHALL show a proper title bar with application name
3. WHEN the window is rendered THEN the system SHALL use appropriate desktop styling and colors
4. WHEN the application runs THEN the system SHALL respond to standard window operations (minimize, maximize, resize)
### Requirement 3
**User Story:** As a user, I want to interact with basic UI components, so that I can perform common application tasks.
#### Acceptance Criteria
1. WHEN the interface is displayed THEN the system SHALL show basic UI components (buttons, text inputs, labels)
2. WHEN the user clicks a button THEN the system SHALL provide visual feedback and execute the associated action
3. WHEN the user types in text inputs THEN the system SHALL capture and display the input text
4. WHEN UI components are rendered THEN the system SHALL maintain consistent styling and layout
### Requirement 4
**User Story:** As a user, I want the application window to be resizable and responsive, so that I can adjust it to fit my desktop workflow.
#### Acceptance Criteria
1. WHEN the user resizes the window THEN the system SHALL adjust the UI layout accordingly
2. WHEN the window size changes THEN the system SHALL maintain proper proportions of UI elements
3. WHEN the window is minimized or maximized THEN the system SHALL handle state changes properly
4. WHEN the application is resized THEN the system SHALL maintain minimum window dimensions for usability
### Requirement 5
**User Story:** As a developer, I want the application structure to be modular and extensible, so that I can easily add new features and UI components.
#### Acceptance Criteria
1. WHEN adding new UI components THEN the system SHALL provide a clear structure for component organization
2. WHEN the application initializes THEN the system SHALL separate rendering logic from application logic
3. WHEN components are created THEN the system SHALL support easy addition of new UI elements
4. WHEN the application runs THEN the system SHALL maintain clean separation between GLFW, Nuklear, and application code