# Implementation Plan - [x] 1. Set up project structure and dependencies - Create project directory structure with main.c file - Download Nuklear header files (nuklear.h and nuklear_glfw_gl3.h) - Create CMakeLists.txt for cross-platform building - _Requirements: 1.1, 1.2_ - - [x] 2. Implement basic GLFW3 window setup - Initialize GLFW library and create window context - Set up OpenGL context with proper version (3.3 core) - Implement basic window callbacks for resize and close events - Add main render loop with proper frame timing - _Requirements: 1.1, 1.4, 2.1, 2.4_ - [x] 3. Integrate Nuklear with GLFW3 and OpenGL - Initialize Nuklear context with GLFW+OpenGL3 backend - Set up Nuklear input handling from GLFW events - Implement basic Nuklear rendering pipeline - Add proper cleanup for Nuklear resources - _Requirements: 1.2, 2.2, 2.3_ - [x] 4. Create basic UI demonstration components - Implement simple window with title bar showing application name - Add basic UI elements: buttons, text labels, text input field - Create slider component for demonstrating value controls - Add checkbox and radio button examples - _Requirements: 2.2, 3.1, 3.2, 3.3_ - [x] 5. Implement window responsiveness and layout - Add proper window resize handling that adjusts UI layout - Implement minimum window size constraints - Ensure UI elements scale appropriately with window size - Test window maximize, minimize, and restore functionality - _Requirements: 4.1, 4.2, 4.3, 4.4_ - [x] 6. Add modular UI component structure - Separate UI rendering into distinct functions for different components - Create clean interface between GLFW, Nuklear, and application code - Implement simple state management for UI component values - Add structure that allows easy addition of new UI elements - _Requirements: 5.1, 5.2, 5.3, 5.4_ - [ ] 7. Create build system and documentation - Write CMakeLists.txt that works on Windows, Linux, and macOS - Create simple Makefile as alternative build option - Add README.md with build instructions and dependencies - Test compilation on multiple platforms - _Requirements: 1.1, 1.4_